Making an Arch in 3DS MAX

Making an Arch in 3DS MAX

Step 1: Create a Basic Rectangle

Go to Create -> Shapes -> Rectangle.

  • Draw a rectangle of your desired size.

Step 2: Convert to Editable Spline

  • Right-click on the rectangle and select Convert to Editable Spline.

Step 3: Create the Arch

  • Select the top two vertices of the rectangle.
  • Go to Edit -> Fillet.
  • Adjust the Fillet Amount to create the desired arch shape
  • Select SegmentÂand delete the bottom segment.
  • Tip: Use the Snap to Grid option for precise placement.

Step 4: Extrude the Arch

  • Enable In Viewport and select Rectangular to see the arch in viewport.
  • Select the entire arch (or the Editable Spline).
  • Go to Modify -> Editable Poly -> Selection.
  • Select the outer polygons of the arch.
  • Go to Modify -> Editable Poly -> Extrude.
  • Set the Height to your desired value.
  • Tip: Experiment with other options such as Group/By Polygon  to control the direction of the extrusion.

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